CMHMod - Rebalancing Bob's Mods

by CMH

Making use of the highest tiers of Bob's mods right to the end game. Introduces more 'advanced recipes' for the classic choice between higher production yields vs simplicity.

Overhaul
6 years ago
0.13 - 0.15
19

g Version History

7 years ago

Version history
Version# 0.0.1:
First release.
Satellite now requires Large Solar Panel mk3 and Large Accumulator mk3.
Rocket control unit now requires Electronic Processing board and God Module 5
Rocket Fuel now requires nitrogen oxide and sulfuric acid (and solid fuel)
Doubled Sodium Hydroxide requirement for Alumina
Doubled Sodium Hydroxide requirement for Silver Oxide

Version# 0.0.2:
Added Rocket Engine production (1 Tungsten Plate + 1 Cobalt Steel Plate)
Rocket Part recipe changed from Cobalt steel plate to Rocket Engine
God modules stats halved
Added Titanium and Aluminium co-smelting - produces quartz as bonus
Added Advanced Tin smelting - produces Zinc as bonus
Now in .zip!

Version# 0.1.0:
Satellite now requires Fast Accumulators instead.
Added liquid version of Sodium Hydroxide (Aqueous Sodium Hydroxide)
Old Sodium Hydroxide renamed to Sodium Hydroxide Crystals.
Adding Sodium Hydroxide to Crude Oil Processing (desulfurization).
Adding Sodium Hydroxide to Coal cracking (desulfurization).
Added recipe for Coal cracking with Aqueous Sodium Hydroxide.
Added recipe for Crude oil with Aqueous Sodium Hydroxide
Rewrote Mod description.

Version# 0.1.1:
Combined modules stats reduced to 75% of original.
Nickel requirement doubled for advanced lead processing.
Production times for Bob's batteries (Li-ion and ZnO) updated to equal vanilla batteries.
Hydrogen to Solid fuel now requires 3x coal. Slight advantage to use if you have modules.

Version# 0.1.2
Bobmodule prerequisite removed.
Bobtech prerequisite removed.
Rocket Silo now requires Tungsten Pipe and advanced electronics.
Radar Mk5 is now required if Bobwarfare is installed.
Ingredients for Rocket Control Unit changed to allow for disabled God Modules and/or disabled Combined modules, or even if bobmodules not installed.
Titanium Aluminium co-smelting research will require Science 4 if bobtech is installed.

Version# 0.2.0
Updated for Factorio 0.13.
Tungsten Pipe requirement for Rocket Silo will check if available first.

Version# 0.2.1
Bugfix: Rocket silo now supports 4 items, so it is possible to finish the game.
Nickel fields removed.
Galena now provides lead ore and nickel ore.
Ratio lead ore:nickel ore reduced - to promote the use of lead solder recipe. Idea is to require both recipes going: lead recipe to produce enough nickel, and tin recipe if nickel production is adequate.

Version# 0.2.2
Synthetic wood removed - Heavy oil now produces wood. No change in production line but you will need to set the recipes again.
Quartz from stone now a base recipe.
Rocket fuel now requires nitroglycerin instead if Bob's warfare is installed.

7 years ago

Version# 0.2.3

Gold Extraction from Electrum is now available from the start. This is an ADDED recipe as a simple alternative to the previous gold extraction process and is designed to be of a very low/slow yield, but can be hand crafted.
Advanced Gold Extraction from Electrum is the old recipe.
Synthetic Wood is back. There were some (minor) bugs implementing it, and there's a working mod out there doing the same thing, so I removed it from this mod. Again, no change in production line. Recipes will need to be set again.
BobPower removed as a dependency.

7 years ago
(updated 7 years ago)

Version# 0.14.0

No changes.
Version number standardised to Bob's Mods.

Note: Will be splitting the mod into a few parts in the future. Check the newly-stickied thread in Bob's Mods subforum for the latest news.

https://forums.factorio.com/viewtopic.php?f=51&t=26053

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