Features
- Just yeet those barrels straight into the fire it's fine we're doing this Haliburton style
- Damaged barrels come out, but you can melt them down into more iron plates (if you're Captain Planet)
- Changes solid fuel into asphalt blocks - you can still burn it, but it'll pollute to high heaven and isn't that efficient to boot
- Barrel fuel values should scale with mods that alter barrel capacity
- You can burn lubricant too, I mean why not
- The recycling recipe for damaged barrels is automatically generated to supply one less than the raw materials that went in
Anti-features
- More resources to manage
- More iron consumption
- You actually have to use barrels
- Barrel-y tested
Unimplemented features
- Inserters that can yeet the barrel over your walls where it then explodes in a fireball
- Better handling of things that use "chemical" type fuel but aren't cars, locomotives, furnaces, or boilers
- Automatic support for modded fluids with fuel_value
- Configuration UI to disable the solid fuel nerf
- Better graphics
Questions, comments, suggestions?
Let me know what you think and if there's any features I can add!