Hello, thank you very much for the detailed crash report.
This is very helpful — I can see that the crash is caused by a nil spawn_offset reference during the “Throw to hatch” action. I will investigate this issue and try to reproduce it on my side.
Since you mentioned that it happens with all egg variants, that narrows down the scope significantly. Thank you for pointing that out.
I’ll work on a fix and update the mod as soon as possible.
Thanks again for reporting this issue, and I appreciate your patience.