Crap. I renamed some variables to be more clear on what they were because the original dev didn't have them super clear and i kept mixing them up. Apparently, renamed the one that handles lab character invincibility to the affect the non-lab character when renaming the variables. Sorry about that, I'll get this fixed up shortly.
Since this isn't something I can handle in migrations (offline players characters don't exist to the modding api) I'll have to set it to fix this whenever you leave the lab. So the next time you enter the lab and leave again everything should be back to working correctly.