The Blueprint Lab - Credomane


Enter your lab to design your blueprints.

5 years ago
0.17
10

Changelog

Version: 0.17.7
Date: 05.07.2019
  Fixes:
    - Fixed mistake that caused variable handling lab character invincibility to actually affect the non-lab character instead.
      This will require one manual enter/exit cycle of the lab to resolve.
Version: 0.17.6
Date: 30.06.2019
  Fixes:
    - More sanity checks when entering/leaving the lab to resolve some more script errors when bad things happen outside blueprint lab's control.
      Blueprint Lab will do what it can to find your character but will make a new one if it can't locate it. Chat will indicate what happened.
    - Made lab character indestrucible as things are just nicer that way.
  Additions:
    - Upgrade Planner now works inside the lab.
Version: 0.17.5
Date: 27.06.2019
  Fixes:
    - Added checks on the player's characters when entering and exiting the lab to resolve script errors.
      Side effect include duplicated characters if a check encounters an issue validating a character. Better than a script error that would occur in previous versions.
      Blueprint lab will indicate if this happens and what it did to resolve the issue.
      This also fixed issue when non lab character dies while you are in the lab thus preventing you from being able to leave the lab. You will now be spawned as a vanilla character at the navius' spawn point instead of a script error.
Version: 0.17.5
Date: 27.06.2019
  Additions:
    - Added custom infinity chest, pipe, accumulator, and heatpipe. These allow for non admins to use them inside the lab.
    - Added custom radar to cover the entire lab so it is always visible in map view.
  Changes:
    - Made items spawned by the lab unminable and indestructable.
  Known Issues:
    - Big Electric Pole and heatpipe unmineable are ignored when using cut tool. Factorio bug?
Version: 0.17.4
Date: 14.06.2019
  Additions:
    - You will now be prompted to confirm clearing the lab. No more accidental clearing ruining your day.
  Fixes:
    - Fixed compatibility with Space Exploration by making a custom lab character. Bad news is slower lab movement speed; Good news you keep inventory and position between lab visits.
    - Infinity Items will no longer appear in the crafting screen in multiplayer. Prevents exploits to get infinity items outside of lab.
    - Infinity Items moved to bottom of logistic tab instead of appearing in front of wood chest.
  Warnings:
    - This mod is intended as a drop in replacement for BlueprintLab_Bud17.
      To prevent a crash ensure no players are in the lab before disabling BlueprintLab_Bud17 and enabling BlueprintLab_Credomane.
      If you never used BlueprintLab_Bud17 in a save then disregard this warning.
Version: 0.17.3
Date: 26.04.2019
  Fixes:
    - Fixed issue with LTN - Logistic Train Network.
Version: 0.17.2
Date: 25.04.2019
  Features:
    - Unlock Infinity Pipe for fluids.
    - Added recipes for Energy Interface, Infinity Chest and Infinity Pipe to storage group. Their recipes unlocked, when you entering to the Lab
Version: 0.17.1
Date: 10.04.2019
  Fixes:
    - Fixed Clear button in lab: Now it destroy all entities/tiles and respawn Big electic pole, Energy interface and Infinity chest
    - Fixed issue with Miniloades mod. Now in lab miniloaders are destroed correctly.
Version: 0.17.0
Date: 10.03.2019
  Major Features:
    - Update for 0.17.