Mirrors/Flips a blueprint in hand. Input/output priorities fixed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.3.4 Date: 2019-08-03 Features: - Convert the changelog to the proper format. (Reported by [slippycheeze](https://mods.factorio.com/mod/blueprint_flip_and_turn/discussion/5d4478dcde13a8000b910940))
Version: 1.3.3 Date: 2019 Bugfixes: - Fixed bug introduced during the refactoring affecting only the flip vertical's default handler : the bug affected entities without direction (equal to the north). (Reported by [coppercoil](https://mods.factorio.com/mod/blueprint_flip_and_turn/discussion/5d2e24e8455c29000be0de42))
Version: 1.3.2 Date: 2019 Bugfixes: - Fixed bug introduced during the refactoring : ent.direction can be `nil` (fixed to 0). (Reported by [AFORBES2018](https://mods.factorio.com/mod/blueprint_flip_and_turn/discussion/5d26742326bc65000b16b47b))
Version: 1.3.1 Date: 2019 Changes: - Show supported thirdparty mods as optionnal dependencies
Version: 1.3.0 Date: 2019 Changes: - Major code refactoring - Add support of non-vanilla tanks from thirdparty mods. (Reported by [Grand_Teki](https://mods.factorio.com/mod/blueprint_flip_and_turn/discussion/5d24f8a64240c2000cda3a14))
Version: 1.2.0 Date: 2019 Features: - Add a per-user setting to show or hide the buttons. (Requested by [VurkGT](https://mods.factorio.com/mod/blueprint_flip_and_turn/discussion/5d22edb2b014b2000b1c8fb1))
Version: 1.1.6 Date: 2019 Bugfixes: - Fix the zip release filename (from `name-version` to `name_version`). (Reported by [Flaming.Green.Flatulence](https://mods.factorio.com/mod/blueprint_flip_and_turn/discussion/5d1dd4a040b6ca000d5d2d50))
Version: 1.1.5 Date: 2019 Changes: - Add a more simple thumbnail.png
Version: 1.1.4 Date: 2019 Changes: - Following the recommendation: Add a thumbnail.png
Version: 1.1.3 Date: 2019 Bugfixes: - Asset path fixed.
Version: 1.1.2 Date: 2019 Changes: - Meta info updated.
Version: 1.1.1 Date: 2019 Changes: - My initial release based on [Blueprint_Flip_Turn_017 v1.0.0](https://mods.factorio.com/mod/Blueprint_Flip_Turn_017) Bugfixes: - Input/output priorities of splitters fixed. (Reported by [NovaM](https://mods.factorio.com/mod/Blueprint_Flip_Turn_017/discussion/5ce7147e6ea12c000dc90a6f) and [coppercoil](https://mods.factorio.com/mod/Blueprint_Flip_Turn_017/discussion/5cf2eef7c301f9000d4cfc17))