Black Market_Update


Sell and buy items/fluids/energy on the universal black market using trading chests/tanks/accumulators, choosing the frequency of exchanges and related fees. You can now sell your overproduction and buy things that you don't want to craft by yourself. You can also use these trading units as a paying shipment system. With the optional TechnologyMarket mod, spend your hard-earned credits to research technologies.

5 years ago
0.17
12

b two bugs: with and without the old BlackMarket

5 years ago

Thanks for taking on the repair and maintenance of Black Market! Much appreciated.

With Factorio 0.17.66 on Windows 10, If I check just BlackMarket Update (v1.2.3) I get and error at the time of loading, checking sprites, etc.: "Failed to load mods: Path BlackMarket/graphics/black-market-energy.png does not match any enabled mod BlackMarket/graphics/black-market-energy.png"

If I check both the new and old BlackMarkets, it gets to the game select screen. Attempting to load a saved game or start a new game gives a pop-up NOTICE: "An interface already exists with name: market stack traceback:
BlackMarket_Update/control.lua:3100 in main chunk
stack traceback:
[C]: in function 'add interface'
BlackMarket_Update/control.lua:3100 in main chunk

Again, thanks for your efforts! I hope this bug report helps.

5 years ago

Heh, I had OwnlyMe's Market also checked. But, with it unchecked, I get the same error messages.

5 years ago

I ran another test with all other mods disabled. The error messages remain the same.

5 years ago

same error

New response