Two sprites, energy.png and but-main.png, are causing crashes even without any mods or dlc loaded.
I upsized the sprites myself manually and that works, but that seems to cause the mod button at the top left, the but-main.png icon, to appear larger than the rest of the buttons (See Edit), so they probably just need their reference code to look for the correct size of the png rather than an upsize.
Here is the crash log entry for but-main.png before I upscaled it, energy.png is the same except 48x48 instead of 45x45
12.001 Error ParallelSpriteLoader.cpp:67: Parallel sprite loading failed, falling back to normal sprite loading. The given sprite rectangle (left_top=0x0, right_bottom=45x45) is outside the actual sprite size (left_top=0x0, right_bottom=30x30).
See the log file for more information.: BlackMarket2/graphics/but-main.png
RAM: 19719/130939 MB, page: 21997/139131 MB, virtual: 7715/134217727 MB, extended virtual: 0 MB
12.097 Error AtlasBuilder.cpp:1378: The given sprite rectangle (left_top=0x0, right_bottom=45x45) is outside the actual sprite size (left_top=0x0, right_bottom=30x30).
See the log file for more information.: BlackMarket2/graphics/but-main.png; mods: BlackMarket2
Prototypes using the sprite:
data.raw["sprite"]["default"]
Edit: Found the GUI Scale setting and set it to 1, and that seems to mostly fix any weirdness compared to other mod icons, so just resizing the sprites should be ok.