Black Market 2

by djmango

Sell and buy items/fluids/energy on the black market using trading chests/tanks/accumulators, choosing the frequency of exchanges and related fees. You can now sell your overproduction and buy things that you don't want to craft by yourself. You can also use these trading units as a paying shipment system.

10 days ago
0.17 - 2.1
26.2K

b Black Market 2 and Space Exploration are not Compatible whit each other

10 months ago

i dont know if it has to do whit the fact that i dont have the dlc "Space age" or not but when i add
Space Exploration and Black Market this error shows up

Failed to load mods: Error while running setup for entity prototype "trader-tank-sel" (storage-tank): next_upgrade target (storage-tank2) must have the same collision mask.

And bellow it list this mods to deactivate
Combat Mecanics Overhaul (0.7.2)
Space Exploration (0.7.39)

Just in case the Space Exploration that i installed comes from the Official ModPack

13 days ago
(updated 13 days ago)

Fixed in 2.2.21. The error came from the copied tank prototype: it inherited next_upgrade from the vanilla storage tank, and Space Exploration points that at its own tank, which has a different collision mask. A copy no longer inherits next_upgrade.

How to test: load Space Exploration and Black Market 2 together, start a new game. The prototypes must load with no error, then place a trading tank and sell one batch. I reproduced the exact error with a test mod that repoints the vanilla tank, and the mod loads after the fix.

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