[SCENARIO ONLY] Biter with Ore, the BitOre!


[Unzip the zip file and paste it into the scenarios folder please!!!][Scenario Only] [Not Balanced Very Carefully][Temporarily 10 hours of content only] Invisible underground sources move around your base, scatter sources and enemies everywhere. I mean everywhere, like spaghetti.

Scenarios
3 years ago
1.1
129

b Crash world

3 years ago

Error while running event level::on_tick (ID 0)
Invalid player specification (player doesn't exist).
stack traceback:
[C]: in function 'draw_text'
...aying/src/Component-bitore_source_movement_wandering.lua:37: in function 'tick'
...emp/currently-playing/src/Actor-bitore_moving_source.lua:15: in function 'tick'
...emp/currently-playing/src/Root-bitore_tick_container.lua:18: in function 'tick'
...Data/Roaming/Factorio/temp/currently-playing/control.lua:88: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:70>

Help me please!
What need to do?

3 years ago

Sorry for making you wait. My vpn didn't work for days.
Which version did you try? This bug is fixed already in 1.2.3. The latest is 1.2.4. This shouldn't happen any more.
If it still happens, let me know.
Anyway, thanks for feedback. Good luck and have fun.

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