Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

Content
23 days ago
2.0
1.45K
Manufacturing

b ✅ Crash on startup with 2.0.16

25 days ago

I just updated all my mods and am getting an error on start. Downgrading back to my last version, 2.0.12, makes the game start again.

28.715 Loading mod Bio_Industries_2 2.0.16 (data-final-fixes.lua)
28.724 Error ModManager.cpp:1758: Failed to load mod "Bio_Industries_2": Bio_Industries_2/data-final-fixes.lua:327: attempt to perform arithmetic on field 'amount' (a nil value)
stack traceback:
Bio_Industries_2/data-final-fixes.lua:327: in function 'multiply'
Bio_Industries_2/data-final-fixes.lua:336: in main chunk

25 days ago

Failed to load mods: Bio_Industries_2/data-final-fixes.lua:327: attempt to perform arithmetic on field 'amount' (a nil value)
stack traceback:
Bio_Industries_2/data-final-fixes.lua:327: in function 'multiply'
Bio_Industries_2/data-final-fixes.lua:336: in main chunk

Same for me, happens on load up (both before and after deleting the mod and reinstalling)

25 days ago

Should be fixed with 2.0.18.

24 days ago

Works, thanks :)

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