Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

Content
6 months ago
2.0
10.5K
Manufacturing

g Bob's compatibility?

1 year, 7 days ago

Will be there a compatibility with bob's mods (and prob Angel - don't care) since there some sort of same items (i'm looking at you, nitrogen) and recipes (bob's wood TOO easy (even with Krastorio in comparison))?

1 year, 7 days ago

Probably not. At least not by me.

1 year, 6 days ago

It use to be compatible before the 2.0 update. Don't know how much Bob's has changed and have not tested it since. Let me know if you have any issues and I can look into it.

1 year, 4 days ago

Yeah i'm aware hence i'm asking for it

Nitrogen (bob's metals) and resin my biggest issues since both mods use both. Rest recipes seems bearable

1 year, 3 days ago

Nikita_150u, give version 2.0.13 a try. I've updated a lot of Bob's compatibility.

1 year, 2 days ago
(updated 1 year, 2 days ago)

Bob's electronic. Solder and phenolic board still ask for bob's resin

1 year, 2 days ago

Also why there's no productivity for resin?

1 year, 2 days ago

Okay, please give 2.0.17 a spin and let me know if it works.

a year ago

Bob's metalls. Smelting bob's resin creates rubber and BI resin. I think it's the last one

a year ago

Okay, please give 2.020 a go and let me know if that's fixed.

a year ago

Seems like all is covered for now. Thanks.

a year ago

Let me know if you think anything should be balanced or any additional recipe combinations.

11 months ago

Bob's Logistics and Bio Industries spits out an error on load.

Error while running setup for entity prototype "Logistic-robot" Entity must be minable when next_upgrade is set. (was bob-logistic-robot-2

11 months ago

Bob's Logistics and Bio Industries spits out an error on load.

Error while running setup for entity prototype "Logistic-robot" Entity must be minable when next_upgrade is set. (was bob-logistic-robot-2

This is because you enabled the "Game Tweaks : Bots" in the Bio settings, check the reset settings for Bio and restart. Unminable Bots mod also does not work with bobs, I assume you just can't do that with bobs.

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