EXTRACT AFTER DOWNLOADING IN MODS FOLDER FOR FACTORIO. I don't know why this must be done but it does.
updated to version 0.14.1
Pipe, transport belt, power pole, and various other items given 5x crafting multipliers
copper cable change reverted to vanilla
Larger Stack Sizes across the board
Furnaces and Drills Doubled in speed
Electric furnace quadrupled to make it the end game goal
general pollution balancing to match increased speed
ALL ASSEMBLY MACHINES BUFFED
Assembly machine 1 crafts 2x faster than the player
Assembly machine 2 crafts 5x faster than the player
Assembly machine 3 crafts 10x faster than the player
Power poles given larger power fields and wire length to match
All science pack crafting time changed to 5 seconds per pack (red green purple and blue) This increases the production speed of green, blue, and purple allowing a more symmetrical approach to the automation of the sciences. (Hate odd numbers for the same type of item)
Walls given more health
Armor and vehicles have more resistances
Inserter tech massively increases regular and stack inserter max capacity size
labs are 5x as fast for scaled automation speeds
robots can carry more on base value and per upgrade.
Basic pipes and belts span 25 distance underground for slow long range setups
Long crafting time machines had manual crafting time reduced (20 seconds or more dropped to 1-5 seconds)
Oil production massively scaled with AOE pumpjacks and faster speeds.
Reworked Oil Recipes to create the various products in more predicable ratios
15 crude oil makes 5 of each oil type
all oil recipes now require 5 of their respective oil component, but make 5 items per crafting. This makes consumption of excess products EXTREMELY simple.
Reworked basic biters to be more swarm like and heavier biters scale much better into late game