Better Planets


Flexible, safe starmap edits with orbit controls, icons, and tech tweaks. Designed to be played with mods that are listed below. However, can be played as a standalone mod.

Tweaks
a day ago
2.0
104
Planets

b maraxsis and vesta connections

3 days ago
(updated 3 days ago)

It looks like there is no connection to maraxsis or vesta when you are not using Starmap_Nexuz
Edit:
Mod list:
Accumulator-V2 = "1.0.6",
Age-of-Production = "1.7.4",
Age-of-Production-Graphics = "1.0.7",
ArmouredBiters = "1.2.1",
AsteroidBelt = "1.2.9",
Better-Planets = "1.0.1",
Better_Starmap_Background = "2.1.3",
Cerys-Moon-of-Fulgora = "4.16.1",
Cold_biters = "2.2.0",
Diversitree = "1.0.12",
Factorio-Tiberium = "2.0.14",
Flare Stack = "4.0.3",
FluidMustFlow = "1.4.4",
FusionPoweredRobots = "1.0.3",
Igrys = "1.5.11",
Long_Range_Delivery_Drones = "2.0.0",
Moshine = "1.1.3",
Moshine-assets = "0.4.0",
Paracelsin = "1.6.5",
Paracelsin-Graphics = "1.6.1",
Planet-Hopper = "4.0.9",
PlanetsLib = "1.13.7",
PlanetsLibTiers = "1.1.3",
Redrawn-Space-Connections = "2.2.6",
Robocharger-Updated = "0.0.1",
RocketCargoInsertion = "1.1.0",
SolarMatrix = "1.0.6",
SpidertronEnhancements = "1.10.8",
SpidertronPatrols = "2.6.3",
aai-containers = "0.3.2",
aai-loaders = "0.2.7",
aai-loaders-sane = "1.0.4",
alien-biomes-graphics = "0.7.1",
atan-nuclear-science = "0.3.3",
base = "2.0.69",
beacon-interface = "1.0.17",
bioprocessing-tab = "1.4.1",
bplib = "1.1.6",
canal-excavator = "1.5.1",
canal-excavator-graphics = "1.3.0",
cargo-ships = "1.0.27",
cargo-ships-graphics = "1.0.4",
colorful_biochamber = "1.1.4",
common-prototypes = "0.0.4",
common-prototypes-graphics = "0.0.2",
corrundum = "1.0.43",
cubium = "1.0.28",
dea-dia-system = "0.30.18",
elevated-pipes = "1.4.5",
elevated-rails = "2.0.69",
enhanced-shadows = "1.0.4",
est-tiny-storage-tank = "1.4.0",
flib = "0.16.4",
kry_stdlib = "2.0.9",
lex-aircraft = "1.3.0",
long_stack_inserter = "1.0.1",
machine-upgrades = "0.69.16",
maraxsis = "1.30.57",
metal-and-stars = "0.1.17",
metal-and-stars-graphics = "0.0.4",
metal-and-stars-graphics-2 = "0.0.3",
minimalist-rails = "2.0.5",
muluna-graphics = "1.1.4",
muluna-utility-constants = "1.0.1",
new-diagonal-inserter = "1.0.5",
pelagos = "0.21.1",
pirateship = "0.0.4",
planet-muluna = "2.1.56",
quality = "2.0.69",
quality-condenser = "2.0.4",
quality_glassware = "0.1.0",
redrawn-space-compat-fixes = "1.0.14",
rubia = "0.69.121",
rubia-assets = "0.69.23",
se-space-trains = "1.0.9",
secretas = "1.0.33",
shchierbin = "0.3.1",
skewer_planet_vesta = "2.0.20",
skewer_planet_vesta_assets = "1.0.5",
skewer_shattered_planet = "1.0.38",
skewer_shattered_planet_assets = "1.0.6",
slp-dyson-sphere-reworked = "1.0.4",
snouz-big-accumulator = "1.0.5",
snouz-big-solar-panel = "1.0.6",
snouz_better_substation = "1.2.1",
space-age = "2.0.69",
space-exploration-graphics = "0.7.5",
space-exploration-graphics-4 = "0.7.2",
tenebris-prime = "1.3.6",
tile-upgrade-planner-muluna = "1.0.5"

3 days ago
(updated 3 days ago)

Since the mod is designed with usage of Nexuz system, it recognizes the absence of the Nexus star and adjusts the angle and distance from the base star.
Disable Maraxsis in the mod settings and adjust Vesta to angle 180 (or disable it too), should work perfectly fine.
However, you can adjust them as you need, Redrawn Space Connection will connect space routes

3 days ago

Ok ill play around with the settings, I prefer not to use Nexus star system

3 days ago

Let me know if you find something

New response