Although I haven't found any bugs with Matt's logistic, I have added compatibility with it.
Hm... Strange. I got an error that said about missed instances. When I check code I found your mod run compatibility block with checking an AdvancedBelts on/off but not Matt's logistics. Then if you don't turn on Matt's logistics game can't found entities from that mod
I fix this self by adding Matt's logistics on/off status check
Sorry for my bad English (