Avatars


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.

3 months ago
0.13 - 2.0
12.3K

g 2.0?

6 months ago

plans to update?

5 months ago

Yes I plan to update the mod eventually. I still need to figure out where things slot into Space Age and how to split between normal and Space Age.

5 months ago

A sugestion for space age if I may, let us control avatars from the space platform like we can in the control center.

It locks every thing else down, and it seems fun and thematic.

5 months ago

Love this mod, I used it with space exploration and was a game changer to be able to bounce back to nauvis when my base was attacked etc.. really looking forward to this being in 2.0 :)

4 months ago

+1 TY!

4 months ago

+1!

4 months ago

Thanks for the interest everyone, I was able to get a new version pushed out today with 2.0 and Space Age support.

2.0 should be almost the same as before. Space Age I put the technology behind Gleba for Carbon Fiber. Avatars and their components can be crafted in Electromagnetic Plants for productivity/speed.

4 months ago

Thank you! Have a good holiday!

3 months ago

WOOHOO!! you're a star!

3 months ago
(updated 3 months ago)

awesome ty for the update on the note of gating avatars behind gleba was there any thought as to making them more Biological than straight robots?
i know that robo bodies fit better with the resources in the base game but it could be cool to add say a trickle feed of nutrients to keep the Avatar's healthy/docile

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