Avatars


This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.

9 months ago
0.13 - 2.0
12.6K

g 2.0?

11 months ago

plans to update?

11 months ago

Yes I plan to update the mod eventually. I still need to figure out where things slot into Space Age and how to split between normal and Space Age.

11 months ago

A sugestion for space age if I may, let us control avatars from the space platform like we can in the control center.

It locks every thing else down, and it seems fun and thematic.

10 months ago

Love this mod, I used it with space exploration and was a game changer to be able to bounce back to nauvis when my base was attacked etc.. really looking forward to this being in 2.0 :)

9 months ago

+1 TY!

9 months ago

+1!

9 months ago

Thanks for the interest everyone, I was able to get a new version pushed out today with 2.0 and Space Age support.

2.0 should be almost the same as before. Space Age I put the technology behind Gleba for Carbon Fiber. Avatars and their components can be crafted in Electromagnetic Plants for productivity/speed.

9 months ago

Thank you! Have a good holiday!

9 months ago

WOOHOO!! you're a star!

9 months ago
(updated 9 months ago)

awesome ty for the update on the note of gating avatars behind gleba was there any thought as to making them more Biological than straight robots?
i know that robo bodies fit better with the resources in the base game but it could be cool to add say a trickle feed of nutrients to keep the Avatar's healthy/docile

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