I have thought about equip and save avatar-setup (or the real body) with an 'blueprint' so like a save of the equipmentgrid/logistic-setup stored in a blueprint/recipe which one can set in the deployer or the (new) equipment-center, so like an assembler.
One can have then different avatar setups automatically produced (like, battle / building .....)
i tried out also to equip the Avatar and send it to the stars :-)
but when i picked him up the equipment was also removed from the avatar, all then in my cargo....
Albeit somewhat ok, but i think it would be better if it could be still in the avatar-grid
Other point would be how can we insert this equiped avatar into a rocket automatically, but in the end one can send all separate and equip the avator on site
Albeit its good for me presently, but i would recommend for SE that the avatar technology needs bio-material at least (one could also make the material science a request) also some biomatter would be okisch for the skin