@atithasos: The line should be added to the top of prototypes/entities.lua:
local sounds = require("__base__.prototypes.entity.demo-sounds") -- ADDED
data:extend{
{
type = "logistic-robot",
…
{
filename = "__AtomicRobotsFixv__/graphics/entity/logistic-robot/logistic bot shadow.png",
priority = "high",
line_length = 16,
width = 128,
height = 128,
scale = 0.5,
frame_count = 1,
shift = {0.0, 0.0},
direction_count = 16
},
working_sound = sounds.flying_robot(0.5), -- CHANGED
cargo_centered = {0.0, 0.2},
},
{
type = "construction-robot",
…
{
filename = "__base__/graphics/entity/sparks/sparks-06.png",
width = 44,
height = 36,
frame_count = 19,
line_length = 19,
shift = {0.03125, 0.3125},
tint = { r = 1.0, g = 0.9, b = 0.0, a = 1.0 },
animation_speed = 0.3,
},
},
working_sound = sounds.flying_robot(0.5), -- CHANGED
cargo_centered = {0.0, 0.2},
construction_vector = {0.30, 0.22},
}
}
I just checked, the game still loads for me with the changes from my previous post. Perhaps you could post the error message you get? Could be just a typo that breaks things, a forgotten comma or something similar.