Assembler-Reskin


This mod will reskin the base game assembling machines, the new skin has a status indicator light, animated destruction and masks for both icons and entity. There is a hidden setting that can be used to disable the reskin. For information on how to disable the reskin see the settings-updates.txt file in this mod folder. The setting is so other mod creators can use the graphics in this mod for custom machines.

Tweaks
8 days ago
2.0
1.06K
Manufacturing

b Crash on load.

10 days ago

https://i.imgur.com/Al0pqCN.png

I am assuming this is because some mods rely on the vanilla graphics to create other variants of the assembling machine (Eg. Burner assembling machine)

10 days ago

It depends on how it creates the burner machine, it may be that its deepcopied the assembler after the graphics have changed so the prototype inherits the wrong sprite dimensions, so this may be fixable just by mod load order, if lignumis was to deepcopy the prototype prior to the changes I think it would be fine

10 days ago

Ah yeah that sounds very likely to be why. Would it make the most sense to fix that on your end? I would assume moving the code to data-final-fixes could fix it? You probably know best lol.

10 days ago

setting it as a hidden optional dependency like so "(?) lignumis >= 1.0.60" fixes the problem which is prob the simplest solution.

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