Adds higher tiers of snappers in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Changes to enemies or entirely new enemies to deal with.
The mod completely overrides the basic snappers' resistance, so they tend to die instantly in attacks with toxic biters in them, same for the nests. Post-behemoth snappers do have the correct resistances.
Fixed in 1.0.1