Paste settings on all entities in a selected area. Only copy-pastes to entities with the exact same name as the source entity. Compatible with mods which change copy paste behavior. See description or in game controls for, well, controls.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.0 Date: 2024-10-24 Changes: - Update to Factorio 2.0 Bugfixes: - Fix spilled items getting teleported to the player instead of staying at the machine when the machine is out of range
Version: 1.1.1 Date: 2022-09-12 Bugfixes: - Fix error when pasting to entities with item request proxies while using Copy Paste Modules
Version: 1.1.0 Date: 2020-11-24 Info: - Fixes for factorio 1.1
Version: 1.0.1 Date: 2020-11-24 Graphics: - Further improve graphics to better fit the game Info: - Remove unused old graphics
Version: 1.0.0 Date: 2020-10-09 Changes: - Enable the tool to select literally any entity, for example cars Graphics: - Change (Add) graphics - Add thumbnail Info: - Remove dependency on base - Update mod description
Version: 0.18.2 Date: 2020-05-26 Bugfixes: - Fix items getting deleted when they got removed when pasting If the player is in range, items are inserted into the inventory Otherwise they are spilled on the ground and marked for deconstruction Changes: - No longer use script.raise_event, because LuaEntity.copy_settings can now raise events (since 0.18.26)
Version: 0.18.1 Date: 2020.03.17 Info: - Initial release Features: - Add Area Paste tool, which pastes settings from the player's current copy source onto every entity with the same (internal) name (Including the source entity if it is in the area) Also raises events for every paste for compatability (ewww script.raise_event) - Add keybind to create an Area Paste tool - Add short cut to create an Area Paste tool - Add english locale