Gives you some options for some alternative starts, please use Mod Settings to select which one you want otherwise you will default to base game start. auto-empty of inventory disabled by usafphoenix to comply with other mods that add items on player creation. Updated to 0.17.
Version: 0.4.0 Date: 01/30/2018 Bugfixes: - Fixed incorrect display order. Changes: - Renamed Shamefully Easy Electric to Mega Electric. - Added "Epic Electric" option that adds even more electric things and even gives you electric furnaces. This option also gives substations and uses substation multiplier. - Added blue science packs to lab start conditions. - Renamed Power Armor option to remove "modules" from the name so I can use it elsewhere. - Added a new modules setting to allow you to start with one of three types of modules or even all of them. - Renamed train option. - Altered the money option to no longer give you a static amount, the new amount given is based on what options you chose, which can drive you into the negative. In which case you'll simply get nothing.
Version: 0.2.5 Date: 01/26/2018 Changes: - Added a beta train option, let me know if you believe I should increase or decrease what the option gives you in train parts.
Version: 0.2.0 Date: 01/21/2018 Bugfixes: - Added missing stone furnace to electric drill option. Changes: - Changed two options from Boolean to Dropdown to give additional choices. - Improved and optimized the script a little to allow better inventory management of your choices. - New options added for weapon starting. - Changed some options from Boolean to Dropdown, allowing different levels of choices.
Version: 0.1.0 Date: 01/19/2018 Bugfixes: - Fixed an issue with the mod truncicating items in the hotbar, now all items properly go to the correct locations except a few things which are for the moment placed inside the inventory instead of the hotbar.
Version: 0.0.1 Date: 01/19/2018 Changes: - Created Mod