All Techs Story
A compatibility mod between any other mod and Story Missions. Hides, researches or enables all non-vanilla technologies based on which technologies are already researched or disabled. This supersedes my short-lived GasHeatStory mod.
Please do note that this touches all technologies not in the base game and thus is highly likely to break. This also means that I will not fix it if a specific mod breaks something else. Be warned; here be Behemoth Biters!
Normally the mod only runs on player creation, but there is a command named 'ats_update' which, when called, runs the mod again. This can and will mark technologies researched based on the current researched technologies.
Like the mod? Just wanna talk?
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