外星人工业集团调整MOD Alien Industry Overhaul
热能采掘机效率4 石炉效率4
burner-mining-drill mining_speed4 and stone-furnace crafting_speed4
电力采掘机效率4 钢炉效率4
electric-mining-drill mining_speed4 and steel-furnace crafting_speed4
蒸汽发电机效率2 电炉效率4
steam-engine effectivity2 and electric-furnace crafting_speed4
小电线杆距离2 小电线杆供电面积2
small-electric-pole maximum_wire_distance2 and supply_area_distance2
中电线杆距离2 中电线杆供电面积2
medium-electric-pole maximum_wire_distance2 and supply_area_distance2
大电塔距离5 变电站供电面积10
big-electric-pole maximum_wire_distance5 and substation supply_area_distance10
太阳能板效率2 基础蓄电池储能2
solar-panel production2 and accumulator buffer_capacity2
插件效果分享塔同分享区内只能造一个
Only one beacon allowed in the same supply area
插件效果分享塔分享面积4
beacon supply_area_distance4
插件效果分享塔插槽4
beacon module_slots4
石油精炼厂效率2
oil-refinery crafting_speed2
雷达速度10 雷达最大面积3
radar speed10 and scan area limit 3
玩家背包增加到120
player inventory_size up to 120
能量装甲MK2插槽大小2
power-armor-mk2 equipment_grid 2
坦克射程4
tank attack range 4
the reason to make this mod is, I want improve my factory's productivity but I don't want to build a huge same buildings, like 80 electric furnaces, 2000+ solar panel and accumulator etc. It maybe a little break balancing, but much save times and less same works.
And there 2 things, I disagree with the game design.
1. I think the beacon should be like a share tower, it should has a large share area, and only one beacon allowed in the same supply area
2. Tank attack range, are you kidding me? designer, do you know the tank range in the real world? It's 2 kilometres! I know our pool survival's technology level cant make a 2km range tank, but the range should not be so low.
forget my chinenglish