Hi,
Thanks for your mod.
Using your mod and MIRV (https://mods.factorio.com/mod/MIRV), your remotes may launch MIRV projectile, which is an issue because MIRV do some big area damage, and are expensive.
I know it's strange to use both mods ;)
Vanilla has the same issue with MIRV (I've reported it).
Here is what I've done to fix this, would be great if you could consider modifying your prototypes :
local cluster_flare = data.raw["artillery-flare"]["artillery-cluster-flare"]
if cluster_flare then
cluster_flare.shot_category = "artillery-shell"
end
local discovery_flare = data.raw["artillery-flare"]["artillery-discovery-flare"]
if discovery_flare then
discovery_flare.shot_category = "artillery-shell"
end