He Sore,
What I ment to say was that only the damage is not displayed for me it actually did no damage.
I messed a little around with the projectiles.lua and now it at least kills bases again.
Not sure what the old values where, but with bobsmodes etc, the howitsers didnot kill anything before i changed the big explosion to explosion and the damage from 10 to 5000 :D
------------- artillery
{
type = "projectile",
name = "artillery-cluster",
flags = {"not-on-map"},
acceleration = 0,
action =
{
{
type = "direct",
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-entity",
entity_name = "explosion", --"big-explosion",
<pre>
check_buildability = true
},
}
}
},
{
type = "area",
perimeter = 15,
-- force = "enemy",
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "damage",
damage = {amount = 5000, type = "explosion"}
},
{
type = "create-sticker",
sticker = "acid-sticker"
},
{
type = "create-sticker",
sticker = "fire-sticker"
},
}
}
},
cannon_cluster{cluster_count = 3, distance = 5, projectile = "cluster-cannon-shell",},
</pre>