Acid Biters Enhanced Compatibility (K2 + Schall Endgame Evolution + Milestones)


Adds a new biter type that uses acid in melee attacks and splashes acid on death. Forked version of the mod which brings compatibility with Krastorio 2, Schall Endgame Evolution and Milestones

Content
5 months ago
1.1 - 2.0
775
Enemies

g Spawn/Starting generation with sliders?

2 months ago

When generating a new map, the Frost Biters mod by MFerrari has a feature that lets you select (via slider) the enemy spawn: the frequency and the size.

It would be lovely to be able to do the same with Acid biters. As it is, if you turn the size down for Frost biters and "Enemy bases" (enemies on Nauvis) down to 33%, the Frost biters match the vanilla biters spawn size while Acid biters remain at their hard coded full size.

It's nice to have advanced/interesting enemies but also have the option to start with less dense enemy bases at the beginning.

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