The Ruins Mod 2.0


This mod is based on 1.1.6 (abondoned mod?) and contains many fixes for Factorio 2.0. The Ruins Mod adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. Explore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses.

Content
6 days ago
2.0
1.97K
Environment

g [FIXED] Error on New Game Start after latest update

13 days ago

Error while running event AbandonedRuins20::on_init()
AbandonedRuins20/control.lua:46: attempt to index global 'mods' (a nil value)
stack traceback:
AbandonedRuins20/control.lua:46: in function <AbandonedRuins20/control.lua:32>

This happens since the latest update on a new game start

13 days ago

1.2.7 will fix this issue. It looks like mods was only available here, not generically/vanilla. Vanilla should use scripts.active_mods instead.

12 days ago

Many thanks for the swift fix and the effort to reanimate this gem.

12 days ago

Many thanks for the swift fix and the effort to reanimate this gem.

Sure thing, I just need to find some time due to work.

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