The Ruins Mod 2.0


This mod is based on 1.1.6 (abondoned mod?) and contains many fixes for Factorio 2.0. The Ruins Mod adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. Explore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses.

Content
8 days ago
2.0
2.00K
Environment

b [fixed] crash

2 months ago

The mod The Ruins Mod 2.0 (1.1.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event AbandonedRuins20::on_tick (ID 0)
AbandonedRuins20/lua/spawning.lua:38: attempt to index global 'data' (a nil value)
stack traceback:
AbandonedRuins20/lua/spawning.lua:38: in function 'spawn_entity'
AbandonedRuins20/lua/spawning.lua:94: in function 'spawn_entities'
AbandonedRuins20/lua/spawning.lua:172: in function 'spawn_ruin'
AbandonedRuins20/lua/spawning.lua:184: in function 'spawn_random_ruin'
AbandonedRuins20/control.lua:58: in function <AbandonedRuins20/control.lua:53>

2 months ago

Got this different one too

The mod The Ruins Mod 2.0 (1.1.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event AbandonedRuins20::on_tick (ID 0)
LuaGameScript doesn't contain key get_filtered_entity_prototypes.
stack traceback:
[C]: in function 'index'
__AbandonedRuins20
/lua/expression_parsing.lua:48: in function '?'
AbandonedRuins20/lua/expression_parsing.lua:76: in function 'entity'
AbandonedRuins20/lua/spawning.lua:134: in function 'parse_variables'
AbandonedRuins20/lua/spawning.lua:171: in function 'spawn_ruin'
AbandonedRuins20/lua/spawning.lua:184: in function 'spawn_random_ruin'
AbandonedRuins20/control.lua:58: in function <AbandonedRuins20/control.lua:53>

2 months ago

first crash seem to use wrong way to access recipes data: data.raw.recipe[foo] seem to be the way.

2 months ago

The second is only documented as added (see changelog.txt, search for get_filtered_entity_prototypes). No idea where this went to?

2 months ago

Uploaded 1.1.9 which addresses first one, 2nd I'm not sure if fixed?

2 months ago

https://github.com/Bilka2/AbandonedRuins/issues/44

I tried to update homepage link to this mod page.

2 months ago

Thanks

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