Adds a Base ruin set to 'Abandoned Ruins' (Now co-authored with roland77)
Mods introducing new content into the game.
Version: 0.1.5
Date: 2025-11-27
Changes:
- exclude ruins with water on vulcanus, too
Version: 0.1.4
Date: 2025-11-27
Changes:
- let's not use `table.insert()` anymore when `foos[#foos] = foo` is enough and possibly faster
Version: 0.1.3
Date: 2025-08-24
Minor:
- bumped version number of `AbandonedRuins_updated_fork` to 1.4.0 which has introduced
breaking changes
Version: 0.1.2
Date: 2025-08-06
Documentation:
- Updated `ruin_set.md` as there was no remote-call for registering your ruin-set possible,
only `utils.register_ruin_set()` is available
- added `no_spawning` (per ruin possible) and `no_spawning_on()` (remote-call, entire ruin-set)
Minor:
- added locales for "base" ruin-set name
- fixed version numbers, thanks to @Sgamez for reporting it
- bumped mandatory depency `AbandonedRuins_updated_fork` to latest minor 17
Version: 0.1.1
Date: 2025-08-03
Bugfixes:
- all ruin-set mods must now register their name with the framework mod
`AbandonedRuins_updated_fork` before they can be selected, since "base" is no longer the
default, this mod also needs to register its name
Version: 0.1.0
Date: 2025-07-23
Features:
- added `allowed_surfaces` to some ruins which is a per-ruin table of surface names either
if they are allowed or explicitly not to spawn
- expanded documentation, also with new remote-call function `spawn_exclusively_on()` so
planets/moons can have their exclusive ruin-sets being randomly spawned
Bugfixes:
- renamed "rock-*" to "*-rock", e.g. "big-rock" is correct entity name, so more entities
will spawn (again)
Version: 0.0.7
Date: 2025-07-22
Documentation:
- added `format.md` from `AbandonedRuins_updated_fork` mod
- added `CONTRIBUTION.md` for how to contribute ruins
- added `migration.md` for how to migrate your mod to 1.3.3
Changes:
- bumped version of `AbandonedRuins_updated_fork`
Version: 0.0.6
Date: 2025-07-20
Changes:
- reactivated ruin splitterI.lua (small) as the same crash happens in other ruin
with `random-belt`, too
Version: 0.0.5
Date: 2025-07-20
Changes:
- deactivated ruin splitterI as `random-splitter` is not working ATM
Version: 0.0.4
Date: 2025-07-19
Changes:
- heavy rewrites from old unflexible/static system
- moved `replace_*` functions to new `libs/main.lua` file
Version: 0.0.3
Date: 2025-04-14
Changes:
- Corrections made to control.lua
Thanks to Severeniys for noticing the incorrect connection of large ruins
Version: 0.0.2
Date: 2024-12-19
Changes:
- All basic ruins are separated into a separate mod
Version: 0.0.1
Date: 2021-01-27
Changes:
- Spawned fuel now respects the fuel overhaul setting.
- Updated to Factorio 1.1.