Adds a Base ruin set to 'Abandoned Ruins' (Now co-authored with roland77)
Mods introducing new content into the game.
Version: 0.1.3 Date: 2025-08-24 Minor: - bumped version number of `AbandonedRuins_updated_fork` to 1.4.0 which has introduced breaking changes
Version: 0.1.2 Date: 2025-08-06 Documentation: - Updated `ruin_set.md` as there was no remote-call for registering your ruin-set possible, only `utils.register_ruin_set()` is available - added `no_spawning` (per ruin possible) and `no_spawning_on()` (remote-call, entire ruin-set) Minor: - added locales for "base" ruin-set name - fixed version numbers, thanks to @Sgamez for reporting it - bumped mandatory depency `AbandonedRuins_updated_fork` to latest minor 17
Version: 0.1.1 Date: 2025-08-03 Bugfixes: - all ruin-set mods must now register their name with the framework mod `AbandonedRuins_updated_fork` before they can be selected, since "base" is no longer the default, this mod also needs to register its name
Version: 0.1.0 Date: 2025-07-23 Features: - added `allowed_surfaces` to some ruins which is a per-ruin table of surface names either if they are allowed or explicitly not to spawn - expanded documentation, also with new remote-call function `spawn_exclusively_on()` so planets/moons can have their exclusive ruin-sets being randomly spawned Bugfixes: - renamed "rock-*" to "*-rock", e.g. "big-rock" is correct entity name, so more entities will spawn (again)
Version: 0.0.7 Date: 2025-07-22 Documentation: - added `format.md` from `AbandonedRuins_updated_fork` mod - added `CONTRIBUTION.md` for how to contribute ruins - added `migration.md` for how to migrate your mod to 1.3.3 Changes: - bumped version of `AbandonedRuins_updated_fork`
Version: 0.0.6 Date: 2025-07-20 Changes: - reactivated ruin splitterI.lua (small) as the same crash happens in other ruin with `random-belt`, too
Version: 0.0.5 Date: 2025-07-20 Changes: - deactivated ruin splitterI as `random-splitter` is not working ATM
Version: 0.0.4 Date: 2025-07-19 Changes: - heavy rewrites from old unflexible/static system - moved `replace_*` functions to new `libs/main.lua` file
Version: 0.0.3 Date: 2025-04-14 Changes: - Corrections made to control.lua Thanks to Severeniys for noticing the incorrect connection of large ruins
Version: 0.0.2 Date: 2024-12-19 Changes: - All basic ruins are separated into a separate mod
Version: 0.0.1 Date: 2021-01-27 Changes: - Spawned fuel now respects the fuel overhaul setting. - Updated to Factorio 1.1.