Abandoned Ruins - Base Set

by Keysivi

Adds a Base ruin set to 'Abandoned Ruins' (Now co-authored with roland77)

Content
8 days ago
2.0
1.81K

Changelog

Version: 0.1.3
Date: 2025-08-24
  Minor:
    - bumped version number of `AbandonedRuins_updated_fork` to 1.4.0 which has introduced
      breaking changes
Version: 0.1.2
Date: 2025-08-06
  Documentation:
    - Updated `ruin_set.md` as there was no remote-call for registering your ruin-set possible,
      only `utils.register_ruin_set()` is available
    - added `no_spawning` (per ruin possible) and `no_spawning_on()` (remote-call, entire ruin-set)
  Minor:
    - added locales for "base" ruin-set name
    - fixed version numbers, thanks to @Sgamez for reporting it
    - bumped mandatory depency `AbandonedRuins_updated_fork` to latest minor 17
Version: 0.1.1
Date: 2025-08-03
  Bugfixes:
    - all ruin-set mods must now register their name with the framework mod
      `AbandonedRuins_updated_fork` before they can be selected, since "base" is no longer the
      default, this mod also needs to register its name
Version: 0.1.0
Date: 2025-07-23
  Features:
    - added `allowed_surfaces` to some ruins which is a per-ruin table of surface names either
      if they are allowed or explicitly not to spawn
    - expanded documentation, also with new remote-call function `spawn_exclusively_on()` so
      planets/moons can have their exclusive ruin-sets being randomly spawned
  Bugfixes:
    - renamed "rock-*" to "*-rock", e.g. "big-rock" is correct entity name, so more entities
      will spawn (again)
Version: 0.0.7
Date: 2025-07-22
  Documentation:
    - added `format.md` from `AbandonedRuins_updated_fork` mod
    - added `CONTRIBUTION.md` for how to contribute ruins
    - added `migration.md` for how to migrate your mod to 1.3.3
  Changes:
    - bumped version of `AbandonedRuins_updated_fork`
Version: 0.0.6
Date: 2025-07-20
  Changes:
    - reactivated ruin splitterI.lua (small) as the same crash happens in other ruin
      with `random-belt`, too
Version: 0.0.5
Date: 2025-07-20
  Changes:
    - deactivated ruin splitterI as `random-splitter` is not working ATM
Version: 0.0.4
Date: 2025-07-19
  Changes:
    - heavy rewrites from old unflexible/static system
    - moved `replace_*` functions to new `libs/main.lua` file
Version: 0.0.3
Date: 2025-04-14
  Changes:
    - Corrections made to control.lua
      Thanks to Severeniys for noticing the incorrect connection of large ruins
Version: 0.0.2
Date: 2024-12-19
  Changes:
    - All basic ruins are separated into a separate mod
Version: 0.0.1
Date: 2021-01-27
  Changes:
    - Spawned fuel now respects the fuel overhaul setting.
    - Updated to Factorio 1.1.