Rebalanced Game


Totally changes the game Balance. (Why put furnaces in Science Potions when you should be putting the Potion in the Furnace? upgrade your labs instead! and Player/Enemies/Spawners have Different HP and healing rates.)

Tweaks
4 years ago
0.16 - 0.17
11

a Factorio 0.17 is now out. i will have to play it first...

5 years ago

Factorio 0.17 is now out. i will have to play it first to make a mod otherwise i would just be throwing untested changes... so do not expect the mod to come out this month... it may take 2 or 3... considering they changed a LOT from 0.16 to 0.17 compared to 0.14 to 0.16 or even earlier...

the method of how i want science to be will probably remain the same but weapons, damage, HP and other things of the sort are things that i will need to experience to know how it should change... i have not played it yet... so maybe nothing will change... ALSO modding this type of rebalance can clutter a Desktop since you need to open every game files, get ALL items and recipes, technologies, sort them out... it is a job that takes at least 2 month.

could be done in a week if i only did that... but since i do it for fun, i don't get payed... so no need to torture my self like someone who got Obligations... i hope you see the fair point in this.

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