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A mod that adds light to the cornors of common buildings at night to stop you from driving into them
Small changes concerning balance, gameplay, or graphics.
Attempts to name newly-placed train stops based on nearby features.
Mods introducing new content into the game.
Minimod that allows you to set the stack size of the Warehouses from the Warehousing Mod by anoyomouse
Mods introducing new content into the game.
Large total conversion mods.
Mods introducing new content into the game.
Addon to stack items from Omnimatter with Deadlocks Stacking Beltboxes/Crating Machine
Mods introducing new content into the game.
Alters the recipe of Satellites to require a Radioisotope Thermoelectric Generator, created from Uranium Fuel Cells. Intended to make the 0.15 nuclear content feel more integrated into the main game.
Small changes concerning balance, gameplay, or graphics.
Unofficial 0.17 port of Low Spec Darkstar Utilities
Large total conversion mods.
Adds portable fission generators, radioisotope thermoelectric generators, and factory-level fusion power.
Mods introducing new content into the game.
Adds a new research line to sacrifice newly researched lab speed for bonus productivity instead.
Small changes concerning balance, gameplay, or graphics.
Updates the stacked icons using the new vanilla icons as a base. Powered by Billbo's icon generation lua script.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Changes belt graphics so that their type is more obvious. Compatible with vanilla loaders and bobs logistics. Let us know if there are any more mods you'd like to see made compatible!
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Mods introducing new content into the game.
Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.
Mods introducing new content into the game.
Mods introducing new content into the game.
This new robot has the capacity of 4 logistic robots, 60% the speed, need 40% more charge time and has +50% damage resistance. Takes your items for longer without needing to charge.
Mods introducing new content into the game.
Adjusts the crating machine recipes to match Bob's Mods recipes, and adds higher tier crating machines. Requires Deadlock's Crating and Stacking for Bob's and Angel's mods.
Mods introducing new content into the game.
No Fluid handling in Vanilla Game. Every fluid are items, except some Water uses.
Mods introducing new content into the game.