Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Improves the vanilla selection tool colors to better match their icons and functionality.
Small changes concerning balance, gameplay, or graphics.
Neatly rewire electric grid setups. Updated for version +>0.18.13. All credits goes to deltatag.
Small changes concerning balance, gameplay, or graphics.
Improves energy consumption of both, logistic and construction, robots. Defaults to 80% efficiency, twekable through mod settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Scans surface after launching a rocket with radars + 🇷🇺 locale You can use https://mods.factorio.com/mod/zk-lib instead
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Renames the Kovarex process to the Hatsune process in honor of Hatsune Miku, creator of Factorio.
Small changes concerning balance, gameplay, or graphics.
Improves base speed of all the inserters. Configurable speed multiplier through mod settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Whenever you mine a rock, you get to hear beautiful Trupen saying "rrock". That's it, and there are definitely zero easter eggs featuring ambiguousamphibian.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.
Small changes concerning balance, gameplay, or graphics.
Configurable fade away times for various corpse entities (like biters, tree stumps, destroyed buildings).
Small changes concerning balance, gameplay, or graphics.
A minimalistic mod allowing changing vanilla belt settings, including belt speed and underground belt max distance. Also adds options on unlocking loaders. Supports mods “Deadlock's Stacking Beltboxes & Compact Loaders” and “Space Exploration”. (Locale: English, Deutsch, ćŁé«”ä¸ć–‡, 简体ä¸ć–‡, PortuguĂŞs Brasileiro)
Small changes concerning balance, gameplay, or graphics.
A simple GUI that tracks rocket or specific payload launches against a goal
Small changes concerning balance, gameplay, or graphics.
This mod replaces the engineer character with our beloved ogre. Now supports 2nd tier of armor!
Small changes concerning balance, gameplay, or graphics.