Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Additional Mining Techs


Adds additional mining level research.

Utilities
6 months ago
0.17 - 1.1
354

Signal Signs

by Qon

Makes blueprints of signs from strings, made out of vanilla constant combinators. Useful for location specific comments in blueprints or on the ground!

Utilities
2 years ago
1.0 - 1.1
353

Magic Lamp


Lamps capable of projecting complex imagery

2 years ago
0.17 - 1.1
353

IRAS (infinite research, all science)


This mod changes the technologies that allow infinite research to use all 7 science packs.

Tweaks
2 years ago
0.18 - 1.1
352

Colorblind Advanced Circuit


Adjust the color of advanced circuits via mod settings

2 years ago
1.0 - 1.1
351

Worm Artillery


EN: Two can play this game. Worms are now the aliens artillery and turret unit. You can disable that behavior in the mod settings. DE: Zwei können dieses Spiel spieln. Würme agieren jetzt auch als die Artillerie Einheit der Aliens. Du kannst dieses Verhalten in den Mod-Einstellungen verändern.

Content
2 years ago
0.18 - 1.1
347
Enemies

Player count based research speed and productivity

by Yenz

This mod dynamically adjusts the research speed and productivity based on the current count of online players. It allows to slow down or even stop the research in case none or only a few players are online.

Tweaks
2 years ago
0.18 - 1.1
345

Old But Better Sounds


Some of the new sound effects come with 0.18 are horrendous, so I reverted them back to the old ones. Optionally supports bob's mods. Mod settings allow customization. Also added optional new laser beam sound effects.

Tweaks
10 days ago
0.18 - 1.1
343

Play and use any sounds


Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/

Utilities
28 days ago
0.16 - 1.1
342

Resource Relocation Machines


Moves pesky tiles of resources out of the way.

Utilities
2 years ago
0.14 - 1.1
342

MF: Erya Tech


Add an Erya version of some vanilla structures. Those machines are easy to build and require Environmental heat to work (Instead of Energy).

Utilities
2 years ago
0.18 - 1.1
341

Logistics Reactor Next


Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.

Content
1 year, 10 months ago
0.16 - 1.1
340
Logistic network

Tral's Oil Press


Adds oil extraction from the seeds of the 'robot tree farm' mod.

Content
2 years ago
1.0 - 1.1
338
Fluids

Lamp Placer

by zomis

Select a dark area that has electricity and let there be lamps.

Utilities
13 days ago
0.15 - 1.1
337

JKIL's KnightRider music while driving


Plays the Knight rider TV show (tm CBS/Stu phillips) opening theme when the player drives the car, Compatible with other car mods - now with K.I.T.T. greetings when you enter the car !

Utilities
2 years ago
0.17 - 1.1
337

BeeBots

by gman134

Bots make a buzz sound like a swarm of bees.

Tweaks
1 year, 5 months ago
1.0 - 1.1
336

Uncle Shred's War Cry


Die like a man!

2 years ago
0.15 - 1.1
335

Throwable Pistols


Lets you throw your pistols at the biters.

Content
2 years ago
1.0 - 1.1
335
Combat

Worms More Health


Alters the health of enemy worm turrets.

Content
1 year, 9 months ago
1.0 - 1.1
335
Enemies

Recipe as Combinator

by aeryen

Get a constant combinator blueprint filled with the recipe's ingredients of the hovered machine

Utilities
2 years ago
1.0 - 1.1
333