Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds new ores/Replaces all vanilla ores when paired with Unfunny ore processing. Does basically nothing on it's own.
Mods introducing new content into the game.
Mods introducing new content into the game.
Early game logistic and construction bots. Recipes are just more expensive than regular ones, so eventually it's beneficial to research "proper" bots.
Mods introducing new content into the game.
Mods introducing new content into the game.
A modded Heat-Exchanger that heats steam from 165°C to 500°C. By first sourcing 165°C steam from eg. waste-wood fired Burner-Boilers or solar-panel powered Electric-Boilers, you need only spend Nuclear Fuel-Cell heat on the final 335° difference!
Mods introducing new content into the game.
This mod adds 7 additional levels of stacking for Deadlock's Stacking Beltboxes & Compact Loaders.
Mods introducing new content into the game.
Land based version of PyBlock (Seablock for PyMods) for compatibility with map generator mods, and biters. No ore patches, big rocks from PyRawOres have a small chance of spawning. Based on the PyBlock mod by KingArthur
Mods introducing new content into the game.
This mod makes biter nests and worms have very high health and resistances.
Mods introducing new content into the game.
This mod changes the way Science is made. Instead of requiring crazy items to make the top tiered science packs, you will now be able to make science packs with previous science packs. (Space Science Packs not included.)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fuse Capsules with ammunition. The capsules are fun, but even more fun when you can use them a bit quicker, without the hassle of switching between them and the deployment being automated when you shoot!
Mods introducing new content into the game.
Allow belts to carry only requested items. If your bus is not wide enough, you can easily multiplex items on a single belt line.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds electric trains which require power delivered by overhead lines.
Mods introducing new content into the game.
Adds a collector tool for Klonan's Unit Control mod to collect selected units back into player's inventory.
Mods introducing new content into the game.
Linked pipes that fill or extract from a single globally linked storage, one per fluid type. Set the fluid type in the GUI or automatically based on pipe connections and the contents will be shared among all other unipipes with that fluid type. Pairs well with Unichest mod and its included selection tool for setting fluid filters.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds wooden stakes to the early game. When enemies deal melee damage to stakes, they receive half that damage in return.
Mods introducing new content into the game.