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Adds a MK3 Power Armor. Doesn't contain overpowered equipment or otherwise unbalanced additions. Includes a 14x14 grid, +40 inventory, and higher resistances. Images are on the mod portal. Resistances: Acid: 0/80% Explosion: 80/65% Fire: 0/80% Physical: 12/40% Recipe: Efficiency module 3 - 25 Speed module 3 - 25 Processing Unit - 80 Electric Engine - 60 Low Density Structure - 50
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod add Underground power lines for a cleaner factory. It has the sole graphic purpose of hiding flying cables.
Small changes concerning balance, gameplay, or graphics.
This mod takes 'dorfl' https://mods.factorio.com/mod/logiquipment mod and extends it to include the cargo wagon entity, for those of us who want construction trains.
Mods introducing new content into the game.
Adds in some stuff such as wind turbines, tree planters and air filters to make your factory a bit more eco-friendly ^_^
Mods introducing new content into the game.
Pollution balance for Bob's & Angel mods. Makes the game vs. biters harder in mid/late game. Early game is almost unaffected.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Effortlessly streamline your Factorio logistics with Logistic Helper! Use an easy shortcut to drag over an area and automatically configure chest-inserter-assembler conditions based on recipes, making mall setup and logistics management a breeze across your entire factory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Raccoon to the game with custom sprites and animations. A high-quality character appearance mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights. 浣熊兽.
Mods introducing new content into the game.
Allows the Spidertron to fire any type of weapon by cycling through different loadouts with Control + Tab.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
Mods introducing new content into the game.
Higher tier boilers for power generation are more efficient (supports Bob's Power, KS Power and AAI Industry). The main focus of this mod is Seablock, but should also work with regular Bob's & Angel's (+ AAI Industry). Fuel values of chemical fuels (like coal or solid fuel) are doubled (except nuclear and rocket fuel). CAUTION: Space Exploration/Pyanodons/IR2 or other big overhauls are likely to don't behave as expected.
Small changes concerning balance, gameplay, or graphics.
Labs playing the Dunka tune now. Or caramelldansen. However you prefer.
Small changes concerning balance, gameplay, or graphics.
Fixes bob's alternative science colors to work with omnilib (omnilib specifically overrides it)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Automatically builds or removes blueprint / deconstruction / ghosts near the player. It has the same behaviour like you would do yourself mining or removing things. Also supports deconstruction which will mine mineable things to your inventory. Deconsturctions works on everything which is markable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Globally tweak the range of all electric poles and substations, including those from other mods, using a simple multiplier.
Small changes concerning balance, gameplay, or graphics.
Tweaks for compatibility/early game so you don't sit without basic automation tools.
Small changes concerning balance, gameplay, or graphics.