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[ALPHA] This is an early access release, as such errors and bugs may happen, which might cause you to lose progress in your save game. Provides some helper functionality for stream integration. Intended for Factorio streamers that seek to spice up their game by having viewers trigger actions in the game. This mod does not do anything on its own. It merely provides a remote interface which needs to be called (e.g. via RCON) for things to happen.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gathers set amount of data during data-final-fixes phase, allowing it to also retrieve icon paths. Currently gathers set bits of data regarding recipes, items, fluids, assembling machines, furnaces, mining drills, offshore pumps, modules and item groups. The JSON export is contained in Factorio's log, so you'll still need to automate some form of extraction from there. Not relevant for data in this export (as of time of writing), but some values in data.raw use infinity. The JSON parses...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod to assist developers with debugging and testing. View entity information. Demonstrates all GUI element types
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple extension for editing personal logistic requests by clicking on an item (inventory, recipe, etc.): - Alt + Left-Click => increase request (min/max), rounded up to next multiple of stack size. - Alt + Right-Click => decrease request (min/max), rounded down to next multiple of stack size.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a combinator that provides global robot statistics to the circuit network.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customize bar colors for different amounts. GLOBAL. CANNOT color per-player. Needs Factorio 1.1.77 or greater. (version 0.0.3 uses color-picker settings)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use /chatcolor # # # # to change only your chatting color while leaving character color maintained. Use /ccolor or /cc for shorter input. /help chatcolor to see help.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Simple Time display similar to playtime mod by thuejk. (Credits to thuejk for looking up code)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For those who prefer the non mobile-game look for their shortcut icons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shortcut to order deconstruction of mining drill without resource to mine
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Selection tool to reveal part of the map. Based on shadoworld56's "Map Reveal Tool"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Prints the entire data.raw table to the log on run. Useful for modders and tool devs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fix Auto Logisitcs for Meteor defense installations in Space Exploration
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces item and entity names with the ones we actually use when talking about the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows erasing and reprogramming of modules into other modules through blank modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.