Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod that automatically sets item requets in requester chests on placement accoring to the recipes of adjacent assembler.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
NEEDS FACTORISSIMO 2! Gives you 10 factories when you spawn
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Create statistic files which can be analysed from a web interface (see README.md)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this mod provides an additional option to change the colors of your locomotives. Note: it cannot synchronize the built-in UI with the color picker, choose one to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Drops items on death, allowing the player to run back and loot their corpse
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this provides an easy and well visualised way to change your player color.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically collects loot. Usefull for other mods that add loot when aliens die like bob's mods
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Create easily Teams on the fly and challenge each other. You could configure every thing on startup
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When placing an underground belt over an existing line of regular transport belts, automatically remove the unconnected regular belt in between the endpoints of the underground belt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Export all recipes to JSON file, see mod-portal page (https://mods.factorio.com/mods/Xyfi/JsonExtractor) for instructions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Alien artifacts are really irritating to pickup. This mod automatically marks the artifacts to be picked up by construction bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives you a full (and scrollable) list of the logistic network you're currently on.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.