Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When you copy the settings of a machine and paste to another, the modules from the source machine will also be pasted. If there are not enough modules in your inventory, they will be delivered by construction robots. Useful if you want to combine different modules in the same machine where quick insert cannot simply achieve, like 3x Efficiency 3 + 1x Speed 3. In addition, this mod makes mining drills, furnaces, labs and beacons copy-and-pastable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows crafting items straight from your toolbelt, without the need to open the inventory. Use CTRL+1..0 to craft single item and CTRL+ALT+1..0 to queue multiple items. Amounts and shortcuts are configurable in input and mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod to augment vanilla Factorio. Mod is meant to be used with (MVC) Max Vanilla Control mod. Mod adds Electric mining drill 2, Cliff grenades, Burner assembling machine and a slow-belt tear. Mod is bundled with slightly edited Enhanced Flashlight mod made by grfwoot and Nimphious' Cardinal mod that lets car/tank snap to angles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Convert quickbar filters to blueprint and back. Store them in library, share them, do whatever you want - they are ordinary blueprints. *No UI will disturb you until you want to save or load quickbar build - take an empty BP to make UI appear*
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Instantly pops you into a vehicle when you place it, and picks it up again when you exit.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A combinator that can read the heat of a fluid in an adjacent fluid container. Original by theRustyKnife.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Useful general tools for examining and modifying Factorio worlds: Export trainstops as CSV file, Remove Enemies, Remove Trees, Remove Cliffs, Radar exploration, Biter immunity, GPS
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Just type in the chat "/nick MyNewNickname". Recommended only for multiplayer mode and only works for Factorio 0.17.x (maybe...) + π·πΊ locale
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds translations for bob's mods. Currently supported languages: zh_CN. To contribute, please see https://github.com/Sraw/modslocale. SEO: bob locale bob, bob translation bob, bobs locale bobs, bobs translation bobs, bob's locale bob's, bob's translation bob's
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a entity to displace resources, only move the field, don't mine or remove it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automates research. Toggle GUI with Shift+T (customizable). (Temporarily redistributed by Malderan for 0.18 support)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.