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Extends quality scaling to locomotives, wagons, storage tanks, rocket silos, roboports and more.
Mods introducing new content into the game.
Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.
Mods introducing new content into the game.
Quality increases the inventory size of cargo wagon and the capacity of fluid wagon. This mod can make trains more efficient.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Translations for other mods.
Change the UPS/FPS of Factorio without changing the game pace. Allows almost-normal gameplay at 120hz.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod makes recipes using stacked ingredients to produce stacked output. The reason for this mod is I have found some mod packs can end up with major speed boost that even loaders are unable to provide the resources fast enough
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a player teleporting machine that requires power. Specially designed for Warp Drive Machine.
Mods introducing new content into the game.
Adds static weather and visual effects to planets, including modded ones. Everything is toggleable in the settings.
Small changes concerning balance, gameplay, or graphics.
Add Slipstacks to your agricultural options, as an alternative stone and spoilage source on Gleba. Slipstacks do not emit spores when harvested. Splitstack polyps (The equivalent of a seed) is obtained by filtering the swamp water.
Mods introducing new content into the game.
An update of stdlib for Factorio 2.0. [Original Description] The Factorio Standard Library is a project to bring Factorio modders high-quality, commonly-required utilities and tools. https://github.com/Afforess/Factorio-Stdlib
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Happiness can be found even in the darkest of times, when one only remembers to turn on the light. Brighten players' surroundings, without changing the day/night cycle of planets and their power production stats.
Mods introducing new content into the game.
Roboports can be configured to charge robots and their internal battery faster. Also makes logistic- and construction radius configurable.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds an Implant Camera. Craft it, throw it on a player, vehicle, unit or ground to install the camera and watch if from distance.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.