Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Makes RoboPorts indestructible. They cannot be targeted by players or biters. Adding this mod to an existing save will make existing instances of these entities indestructible.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fan mod for IR3! Adds mirrored versions for recipes with 2+ fluid inputs/outputs.
Small changes concerning balance, gameplay, or graphics.
This mod simply remove the farting sounds from the puffer-refugium in Angels Bioprocessing
Small changes concerning balance, gameplay, or graphics.
** USE ONLY ON A NEW WORLD ** This mod selectively removes/hides certain technologies which are NOT considered "Tier one". Only the lowest level "Tier 1" buildings and technologies are allowed for a primitive lifestyle. Certain settings can be toggled ON to override the default behavior.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
修复aai-industry导致boblogistics中的铜管消失了。 Fixed aai-industry leads to the disappearance of copper pipes in boblogistics.
Small changes concerning balance, gameplay, or graphics.
This mod changes the welding sound in K2 with 'My Weggies', 'An Owl!', etc. from the popular Factorio streamer Damnzl.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Re-balances incinerators in the "Hard crafting" mod to allow managing high amounts of byproducts at the start of the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Updates Vanilla & AngelBob locale to have consistent capitalization and naming conventions
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod is designed to read your base, all the entities, world tiles, everything you see in it, and export it to a file, with the intention of recreating your base in Blender.
Small changes concerning balance, gameplay, or graphics.
Changes the burner inserter to murder inserter, made for fun and unrealistic Recommend backing up before using this mod
Small changes concerning balance, gameplay, or graphics.
Removes long handed inserters from technologies and crafting.
Small changes concerning balance, gameplay, or graphics.