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Adds controls and behavior to make manual-automatic train mode switching easier
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Brings rich rocks from Krastorio Legacy to Krastorio 2, with special Industrial Revolution 2 integration.
Mods introducing new content into the game.
Mods introducing new content into the game.
Quantum speed, furnace, smelt, quantum energy requirements. 2 Tiers 9x9 furnaces.
Mods introducing new content into the game.
“Perpetual machines” are hypothetical machines that can operate without external energy sources (e.g., fuel and power). This mod allows you to create equivalent perpetual machines at a cost, by installing an expensive but infinite energy source on burner machines. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Railway Reach: Adjustable Supports allows you to significantly increase the distance between supports for elevated rails, enhancing your railway design flexibility. Customize the support spacing to suit your needs and create sprawling networks with ease. Transform your elevated rail systems today!
Mods introducing new content into the game.
No Productivity Module Restrictions here. The Assembling Machines, Chemical Plants and Oil Refinery has more Slots for Modules if you want.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 5 new tiers user scalable assembly machines, chemical plants, oil refineries and smelters, and 3 tiers of centrifuges. Graphics provided by Skunkduster.
Mods introducing new content into the game.
Early automated constrution bots. A special emitter gun fires consumable nanobots to perform construction tasks. Also adds items which add new features to construction bots. Thanks to Nexela for creating the original mod and Regi_Mahler for updating it to 2.0. If you have previously used Nanobots or Nanobots 2.0, I strongly recommend you view the 4.0.0 changelog first.
Mods introducing new content into the game.
A tools that helps to change the configuration of filters in chest / car / wagon / spidertron especially at runtime
Mods introducing new content into the game.
Adds an electric pump to the game. It requires energy but pumps water from underground.
Mods introducing new content into the game.
The Ray from the Metal Gear Solid Universe. It comes with a powerful rocket launcher, machine gun and railgun. It is able to walk in water and transitions into a submerged looking variant when entering water.
Mods introducing new content into the game.
This mod makes trains respect speed sign values through the circuit network. (youtube demo included)
Mods introducing new content into the game.
Add 5 tiers of transformators for better control over the electric supply network. The transfer power for each tier is 1MW, 10MW, 100MW, 1GW, 10GW with efficiency of ~98%
Mods introducing new content into the game.
Adds to the game advanced, high-speed machines for the Assembly of components that are 16 times higher than the vanilla machines 3 levels. Balanced. The mod has been updated to version 1.1, fixed broken code, localization. Increased the resolution of graphics sprites by 2 times.
Mods introducing new content into the game.
Mods introducing new content into the game.
Updated by Atlas. Adds recipes for condensing petroleum gas to light oil and light oil to heavy oil.
Mods introducing new content into the game.