Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod makes power armor and construction bots free and avaiable from the start, and makes equipment smaller
Small changes concerning balance, gameplay, or graphics.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change effectivity modules and furnaces/drills to increase difficulty due to pollution
Small changes concerning balance, gameplay, or graphics.
Changed sprites of the three levels of vanilla underground belts to the old ones from 0.15 or lower (I love them). Made with https://mods.factorio.com/mod/texturebase ΠΠ°ΠΌΠ΅Π½Π° ΡΠΏΡΠ°ΠΉΡΠΎΠ² ΠΏΠΎΠ΄Π·Π΅ΠΌΠ½ΡΡ ΠΊΠΎΠ½Π²Π΅ΠΉΠ΅ΡΠΎΠ² Π½Π° ΡΡΠ°ΡΡΠ΅ ΠΈΠ· Π²Π΅ΡΡΠΈΠΈ 0.15 ΠΈ Π½ΠΈΠΆΠ΅(ΠΠΎΡΠΎΠΌΡ ΡΡΠΎ ΠΎΠ½ΠΈ ΠΌΠ½Π΅ Π½ΡΠ°Π²ΡΡΡΡ) Π‘ΠΏΡΠ°ΠΉΡΡ Π²Π·ΡΡΡ ΠΈΠ· ΠΎΡΠΈΠ³ΠΈΠ½Π°Π»ΡΠ½ΠΎΠΉ ΡΡΠ°ΡΠΎΠΉ Π²Π΅ΡΡΠΈΠΈ ΠΈΠ³ΡΡ ΠΈ ΠΏΡΠΎΡΡΠΎ Π½Π°Π»ΠΎΠΆΠ΅Π½Ρ Π½Π° ΡΠΏΡΠ°ΠΉΡ-Π»ΠΈΡΡ ΠΈΠ· 1.0 ΠΈ Π²ΡΡΠ΅)
Small changes concerning balance, gameplay, or graphics.
Other teams can't use/change your factory anymore. This mod is designed for PvP, TvT and some PvE scenarios.
Small changes concerning balance, gameplay, or graphics.
This mod tries to reduce the likelihood of the game's UI burning into your screen. It introduces settings for hiding various UI elements during gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fix some issues in Pyanodon mods. Fully configurable via mod settings.
Small changes concerning balance, gameplay, or graphics.
Reduces breaking force and acceleration of all locomotives, even if modded
Small changes concerning balance, gameplay, or graphics.
Adds a cheap late-game infinite productivity boost for lazy people like me who don't want to build much.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Biter evolution factor is set by progress through the research tree.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change basic oil processing to output petroleum gas and additional heavy oil. Sulfur is obtained from heavy oil. Chemical science is not necessary for robotic technologies and can be omitted (configurable)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
One stop shop for configuring the BioTech mod. Adds many configuration options to tweak the BioTech mod's attributes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Some tweaks for pY (for more consistent gameplay, with fixes for a number of annoying moments). Every change is configurable.
Small changes concerning balance, gameplay, or graphics.
Craft liquid rocket fuel directly, bypassing vanilla rocket fuel stage
Small changes concerning balance, gameplay, or graphics.