Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds '> <' symbols to the Empty/Full train wait conditions which also places them at the top of the conditions list
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes the ShockTurret to use the art from RP Plasma Turret 1
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A fork of Frozen Nauvis, removing the need for heat pipes on Nauvis and introducing several small tweaks.
Small changes concerning balance, gameplay, or graphics.
My own iteration of concerned HD textures. I'm always cringing while seeing the pixelated Copper Cable items, as it seems a bit out of place like that so I decided to replace it with an HD version. Also contains HQ Iron Plates, Copper Plates, Steel Plates and Iron Gear Wheel. As requested, the red and green wires are now supported. WON'T BE UPDATED ANYMORE, as new vanilla HQ textures are now available
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds precise RGB valued lab tiles. Can adjust the number of tile colors (2^3, 3^3, 4^3, 5^3), as well as changing the recipe between 'just give it to me now' vs more realistic late-game item.
Mods introducing new content into the game.
Adds the iterator alarm for incoming rain from Rain World to programmable speakers as an option.
Mods introducing new content into the game.
Players can choose their diplomatic stance (like in Age of Empires) regarding others. That's right: You are now longer forced to cooperate with *everyone*! Credits to imaginationlol, DinosoftLabs, Flat Icons, Freepik, Smashicons for various graphics, taken from www.flaticon.com.
Small changes concerning balance, gameplay, or graphics.
This mod makes the bottom left quality icons on entities invisible.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Replaces science pack names and icons with 'research data' themed discs. Purely cosmetic; no balance changes. Supports Space Age and Bob's Tech (transport, gold, and alien science packs).
Small changes concerning balance, gameplay, or graphics.
I love Rain World, that is the reason why this mod exists. more seriously. my friends and I have a local meme that looks something like “any powerful computer/super computer/other powerful computing equipment is a reference to FP”, well, it’s a local meme, not everyone should understand it.
Small changes concerning balance, gameplay, or graphics.
Multiplies the resource requirements for all recipes by an integer multiplier configurable in mod settings. (Doesn't work with all mods)
Small changes concerning balance, gameplay, or graphics.
Procedural module tiers. Now you can get that Productivity Module 20 you always dreamed of
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Always thought there were just too many of those pesky things, really.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Shows warnings for gun turrets, if ammo is low, almost empty and empty. CAUTION: Not tested in multiplayer! Interested in feedback
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.