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If Factorio is so good, why isn't there Factorio 2? Changes the main menu logo with the Factorio™ 2: Electric Boogaloo™ logo.
Small changes concerning balance, gameplay, or graphics.
Bug fix for rjdunlap's planets that were broken since 2.0.44 Credit to Samario for the original fix.
Small changes concerning balance, gameplay, or graphics.
Kill all robots low on power, anywhere on the map, belonging to the player's force
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
The Balance Crafting Mod is designed to enhance your Factorio gameplay by providing balanced crafting recipes and stack sizes for various items. This mod allows you to adjust the output and stack size multipliers for key crafting items, ensuring a more streamlined and efficient production process.
Mods introducing new content into the game.
Tenebris doesn't lock promethium and science productivity research behind its new science packs.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Automatically sorts manually placed slots of a logistic section into planet rows.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Every machine now has 5 module slots with the goal of nicer numbers
Small changes concerning balance, gameplay, or graphics.
fork of powered area. increases supply & wire distance of all electric poles. adds support for krastorio and upl. also increases supply & wire distance for small poles.
Small changes concerning balance, gameplay, or graphics.
Adds Liquid Ore Conversion recipes for various Space Exploration raw materials: beryllium ore, holmium ore, iridium ore, naquium ore, cryonite, vulcanite, vitamelange and water ice.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Normal clip for your weapons not big enough? Have a bigger clip!
Small changes concerning balance, gameplay, or graphics.
a port/fork of Sam_Bucher's sane rebalance mod, while adding Nimphious's lane splitter mods to the compatability. Rebalances the AAI Loaders and stack/filters, and lane balance/splitters in a sane manner. Specifically, it makes the loaders get unlocked with the respective logistics technology, and their recipes similar to those of splitters.
Small changes concerning balance, gameplay, or graphics.
When something dies, its inventory is spilled on the ground around it. This includes the player, vehicles, machines, and anything else with an inventory. This also includes the contents of any equipment grids, and the inventories of any equipment in those grids.
Small changes concerning balance, gameplay, or graphics.
Mods that use the BGM of Mental Omega and some of the sounds. If the author of Mental Omega is dissatisfied with this mod, please let me know and I will delete it. I like Mental Omega and its sound,but I don't want to make Mentalmeisters angry. 使用Mental Omega的BGM和一些声音的Mod。 如果Mental Omega的作者对这个mod不满意,请告诉我,我会删除它。 我喜欢Mental Omega及其声音,但我不想让Mentalmeisters生气。
Small changes concerning balance, gameplay, or graphics.
Pushes lamps to the midgame game. You get early lamps fueled by biters Thanks Thiske for finishing it!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extend SE's delivery capsule to send stacked items (and SE plates)
Small changes concerning balance, gameplay, or graphics.