Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Explosive waterboxes create water when destroyed or rotated Based on https://mods.factorio.com/mod/Waterboxes
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds exchangeable battery packs that can be used to power your modular equipment
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a combinator that provides global robot statistics to the circuit network.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
While Setting is Turned on, this mod adds any Entity you placed that is also a ghost, to the crafting quee
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
My personal preference for mods that make life a little easier. Compatible with many mods and modpacks. This mod does nothing on its own.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod enable electrical equipments to connect other equipments directly. You don't need to put electric poles between machines to spread machines anymore. Updated TidyFactoryRedux, by richardasmall. Original idea and mod by tsukineko45.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small modular nuclear reactors designed to be deployed off-grid at remote sites. SMRs are manufactured as sealed units with a fixed energy capacity, including both fuel and generator components. This means they can be quickly setup anywhere but once depleted must be returned to base for refurbishment. Forked with suggestions and improvements from the discussion page.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add's an indicator above approaching obstacles when driving a vehicle
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gathers set amount of data during data-final-fixes phase, allowing it to also retrieve icon paths. Currently gathers set bits of data regarding recipes, items, fluids, assembling machines, furnaces, mining drills, offshore pumps, modules and item groups. The JSON export is contained in Factorio's log, so you'll still need to automate some form of extraction from there. Not relevant for data in this export (as of time of writing), but some values in data.raw use infinity. The JSON parses used converts this to `(-)inf` as a value, which is invalid JSON. Make sure to perform a simple replace on this to something sensible for your usecase, eg. 0 or "inf".
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The purpose of this mod is to simplify the complexity of using various types of linked chests in Factorio. It does not modify any game content, such as adding or modifying recipes. You may need to use it with other mods that add linked chests. 本模组意在简化各种关联箱的使用复杂度,不会修改任何游戏内容(如添加修改配方)。 你大概需要与其他添加了关联箱的模组一起使用。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Have friends and family? Tired of them playing without you? Get Companionship! This mod makes playing on your map/server a pain if you do it alone! When just a single player is on the map/server, the game slows down to painfully slow speed until more people join. Once a second player joins the map/server, the game returns to normal speed! Also allows players to select their desired game speed (once there are enough companions). The game will then go at the speed of the slowest desired player. Players can change their desired speed at any time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Simple Time display similar to playtime mod by thuejk. (Credits to thuejk for looking up code)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You run so fast that you experience time dilation. (AKA poor man's movement speed bonus)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fix Auto Logisitcs for Meteor defense installations in Space Exploration
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
该模组已经作废请转至 https://mods.factorio.com/mod/anti-cheat-achievement The module has been invalidated. Please go to https://mods.factorio.com/mod/anti-cheat-achievement
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.