Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Simple quality of life researches without being bloaty or cheaty by providing additional inventory, steel axe and player reach researches. Updated to 1.1.x by Walkman100
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, æ£é«”䏿–‡, ç®€ä½“ä¸æ–‡, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Von Neumann Mod! Who wants to be a sack of blood and bones when you can be an hyper-intelligent self-replicating robot! This is a scenario!
Scenarios, maps, and puzzles.
Adds translations for Yuoki Industries mods.(Locales list : ko) If you can help me translate in another language, please contact me. Discussion and E-mail.
Play a logical puzzle game in 33 mini-levels. Fix a broken factory by several items in every level, then check if the factory satisfies objectives.
Scenarios, maps, and puzzles.
When want to remove, or mine, a tile, it was faster. Now compatible with Dectorio and BioIndustries. Double speed when cutting trees too.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Multiplies the maximum energy of construction bots by 4, or by desired amount.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 5 new tiers user scalable assembly machines, chemical plants, oil refineries and smelters, and 3 tiers of centrifuges. Graphics provided by Skunkduster.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds Wooden Walls to the game, great for early game death world survival before you can reach stone walls
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes trees replantable from their stumps. Also makes trees healable and easier to protect from damage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds more tiers and varients of machines for your building pleasure!
Mods introducing new content into the game.