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Adds many more achievements for players that feel there aren't enough, ranging from progression based to difficult.
Small changes concerning balance, gameplay, or graphics.
This mod adds a new type of shotgun shell that is more powerful, letting you take out those hard to kill worms and biters easier. Puts those thousands of science packs to good use.
Mods introducing new content into the game.
Extends the way circuits and solar panels are manufactured in a simple yet challenging way. All recipes are balanced and vanilla compatible.
Mods introducing new content into the game.
Stone/Coal/Iron/Copper/Uranium/Oil deposits are infinite and do not deplete. Mining speed is default, despite displayed yield over 100%. Oil extraction is dependant on richness of an oil field as in vanilla, however it will not drop below whatever yield it is found with.
Mods introducing new content into the game.
Balances vanilla vehicles and truck mods to create an interesting vehicle progression through the game.
Mods introducing new content into the game.
ALT+Q to toggle the queuing mode between back queueing(default) and front queueing
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Customize the list of backer names without editing game files. Perfect for multiplayer.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes trees from building platforms for better use with the Tree Challenge mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Lets personal construction bots save energy and time by building and deconstructing close things first
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Consume power to teleport items. A replace of robots logistics, configurable and UPS friendly.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Ein Roboport der in der Luft schwebt und keinen Platz auf dem Boden blockiert. ----------------------- A roboport floating in the air and blocking no space on the ground.
Mods introducing new content into the game.
Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional...
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mod that disables the iron chest recipe. Inspired by MangledPork Gaming's Factorio with Peachy and Sheepdog! Ep#24
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Can you beat the game without killing any trees? This mod makes trees (mostly) invulnerable, unselectable, and have reduced collision so they don't get in your way as much.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.
Small changes concerning balance, gameplay, or graphics.