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Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Provides tools for requesting robot installation and removal of modules from machines
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes railway research only require red science. Original by Pandamoneus updated to 0.17 by Azakir
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Crude oil patches vanish if depleted. Also supports Angel's, Bob's, MadClown's and Pyanodon*s gases and liquids.
Mods introducing new content into the game.
Adds a few vanilla-based machines for more flexible applications. Supports “Schall Machine Scaling” and “Schall Pipe Scaling” mods. Includes fluid boiler, electric boiler. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Artillery sounds change to the nostalgic Total Annihilation ARM Big Bertha (firing and explosion)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds the tiny mining drill. It is the standard mining drill but only one tile big.
Mods introducing new content into the game.
Rather than revert to rediculously fast inserters this mod allows stack inserters to grab whole stacks at a time. There are three upgrade levels, the first for grabbing stacks of 50 (so, generally, an entire stack of ore in one rotation). The next is for stacks of 100, and 200. All three researches require space science. The Factorio Mod API doesn't allow changing the base capacity of an inserter, so ALL stack inserters will get this upgrade. This is a limitation of the game. Sorry.
Mods introducing new content into the game.
A Roboport that stays floating on your factory. It does not take up space from your factory.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Removes the default items in from player's inventory on spawn/respawn. (Possible to configure to remove only weapons or leave only them.) Before disabling/removing this mod, restore the default items on all your saves. (Load the save, change mod settings and save again.)
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod is a challenge. Featuring scrap recycling and a pre-electric burner era You can stream it ;D No problems :D
Large total conversion mods.
Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.
Mods introducing new content into the game.