Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Removes resources from the surface of the planet. Убирает ресурсы с поверхности планеты.
Allows all Angels/Clowns ores (and Bobs/Vanilla) to spawn alongside Omnite
Hides the minimap when hovering over certain entities so that the side panel doesn't disappear off the edge of the screen.
Small changes concerning balance, gameplay, or graphics.
Use container to organize and secure large quantities of materials. コンテナを使い大量の資材を整理収納し確保する。 日本語対応。
Mods introducing new content into the game.
End-game extender. It also motivates you to play faster. You got a huge loan and need to repay it by sending rockets with valuable trade goods to automated Trade Platforms in space. Once loan is repaid, you can earn a fortune and purchase interesting things.
Use Chemical Plants to do All Rocket Parts, using the same resources
Mods introducing new content into the game.
Now you can build safely on water. You can build anywhere. Nothing stops you.Its kind of buggy.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes Artillery Cannon sounds to have more volume and distant sounds.
Mods introducing new content into the game.
As you move around and work on this new planet, your body begins to adjust to the new environment and you find your self able to move, mine, and craft quicker, as well as reach places you couldn't reach before.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Overrides noise settings for biter generation; this creates deathworlds similar to those generated in 0.15
Small changes concerning balance, gameplay, or graphics.
Its a Corrosive Planet. Your machines will slowly get damage, and you have to repair them before it blows up.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod is a recreation of Team Fortress 2 and Team Fortress Classic in Factorio. Play as one of the 9 classes in the fight between BLU (Builders League United) and RED (Reliable Excavation Demolition)
Small changes concerning balance, gameplay, or graphics.
Have a new experience with NO BELTS. You can make from the start the Small Logistic Robot, the Small Logistic Chests and the Small Roboport.The Science Pack 2 now requires small-logistic-robot instead of belt, but consumes the same resources.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Get your Factorio mind ready as you begin to use a bunch of new materials, including, sand, glass, and geodes! Learn about new materials as you begin to unearth knowledge about long lost materials from Earth.
A combinator that displays a signal from the circuit network, with formating options.
Mods introducing new content into the game.